Dec. 26th, 2030

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Feb. 8th, 2024

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Info Post

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Inanna
canon The Wicked + The Divine
history Wiki
point Volume Okay
iteration Canon
age 21 22
species god
health 👍
outfit Link to picture
role Myth
housing Talaria 08
job n/a
school n/a
Skills
  • Cosplay
  • Essays
  • Fanart
  • Fanfic
  • Fanvid
  • Fashion
  • Googling
  • Himbo energy
  • Independence
  • The internet
  • Investigation
  • Lack of jealousy
  • Likability
  • Regrets: healthy
  • Sex
  • Singing
Canon Abilities
celebrity style
Gods are celebrity. They need style. He can make any outfit he can imagine for himself or anyone else. Perfectly tailored. What it says on the tin.
divination
Inanna can divine information via psychometry or questions. This includes locations of people/all members of classes of people.
heads will roll
Gods can explode people's heads. 1-2-3-4 snap and point.
performance
Performance can be mixed with song or as a pure expression of feeling. The audience experiences what the performer feels. At full intensity, it causes most people to pass out. Inanna is known as an A-liner, one of the best gods at performance.

amokinesis. Even above and beyond other gods' abilities to cause orgasms/great pleasure, Inanna has special performance abilities as a love goddess. Inanna can affect desire, love, lust, and sex. However, Inanna chooses to do so in a consensual manner, for example at after parties. Ability is opt-in.
star manipulation
Inanna can manipulate starlight in many ways, including sending it at people as energy weapons. Other notable uses include:

Disintegration ➟ Dissolving items into starlight.

Sending ➟ Teleporting items via starlight (does not require natural starlight).

Teleportation & travel ➟ Inanna can teleport himself and others, so long as he's not blocked by magical shadows. This can be instantaneous or slower/fast travel. He and anyone else he moves this way turn to starlight.
the underground
The Underground is a non-Euclidean space that appears like complete darkness except where shaped by an underworld god. It operates by different rules than normal space. When location spells or divination for location are used on someone who is in the Underground, the only answer is "in the Underground." Underworld gods can find people in the Underground. Everyone else? Like an old-fashioned human.

There are varying levels of access to the Underground. The first underworld god functions as its creator. The creator has the greatest control over the Underground, including setting rules about how it can be accessed. They have first dibs on real estate in the Underground. Other underworld gods, and specifically only underworld gods, can navigate the Underground independently and also construct spaces in the Underground. Everyone else, including other gods, can follow the rules to enter the Underground and navigate exact routes to exact locations that have been shown to them. Enter via a new location, stray from the path, and they become lost—reliant on the goodwill of an underworld god to notice and to help them.

In Folkmore, Inanna is not the creator of the Underground but can navigate it at will and build locations within it.
war god
Inanna gets a slew of buffs due to being a war god that give him advantages in combat. He has superhuman ability, constitution, durability, reflexes, and enhanced healing. As a note, Inanna's immunity to taking damage depends on his emotional vulnerability. When he is more emotionally vulnerable, he takes less damage. When less so, more damage. That means Inanna can open up with vulnerability in order to fight more effectively, if at the cost of whatever emotional turbulence that brings.
Role
physical attributes At will: horns, tails (up to 8), claws, and fangs. Nightvision. Resistance to poisons.

non-physical qualities When he lives up to his potential, he'll have good luck toward all his abilities and learning new ones. When he fails or falls prey to mythic weaknesses, he will lose the good luck (without any subsequent bad luck).

reasoning Others may consider him a thotless puppy because he is known to be selfless, generous, and kind. He also goes after what he wants, will give people who've wronged him the cold shoulder, has the arrogance to believe he could be a god, and can be unintentionally cruel.

Inanna believed it would take a miracle to allow him to be himself. It took being made a god and given carte blanche for two years with a death sentence for him to stop worrying about what society and everyone else thought and live. Because fuck collectivism. Fuck doing what is "best for the group" whether that group is society or the gods. Inanna's the #1 god unwilling to let Lucifer rot because it takes heat off them as a group/because Ananke says it's for the best. He will sneak around, break minor laws, and investigate the truth rather than accept a comfortable or convenient answer. He trusts himself more than the group.

Inanna will explore/waver on his godhood, his gifts, and what his potential is when his tomorrows aren't numbered.
Inventory
Trial Rewards
  • Dragon scale
  • Wings
  • Slugcat
  • Summoning bell
  • Daylight Startravel jewelry
  • Improved senses
  • Wisp compass
  • Seelie Light Creation
  • Get out of trial free pin
  • Rainbow bridge device
  • Power altering lightning bolt necklace
Spoon Purchases
Other
  • Item
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May. 6th, 2023

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Gift for Thirteen

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The Wave (Cover)
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Feb. 18th, 2023

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Valentine's Day Gift for Viktor

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UNPACK YOUR HEART (COVER)
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Dec. 25th, 2022

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Secret Snowflake 2022

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NO TIME FOR TOXIC PEOPLE (COVER)
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Dec. 9th, 2022

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Permissions

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Permissions
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Application for [community profile] folkmore

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★ Character Information ★
Character Name: Inanna
Character Age: 21
Character Species: God
Current Health: Good, really good for someone who spent 9 months as a head.
Outfit: "Sweet Annie" outfit from getting re-embodied. He can, however, make his own outfits at will.

Character Canon:
Link to History: Link to Wiki
Canon Point: Volume Okay May 2, 2015 | 2019
Canon Iteration: Canon

★ Folkmore Roles & Attributes ★

Skills:
Cosplay
Essays
Fanart
Fanfic
Fanvid
Fashion
Googling & the internet
Himbo energy
Independence
Investigation
Lack of jealousy
Likability
Regrets (healthy)
Sex
Singing

Canon Abilities:
Celebrity Style ➟ Gods are celebrity. They need style. He can make any outfit he can imagine for himself or anyone else.
Divination ➟ Inanna can divine information via psychometry or questions. This includes locations of people/all members of classes of people.
Heads Will Roll ➟ Gods can explode people's heads. 1-2-3-4 snap and point.
Performance ➟ Audience experiences empathy.
➟ Amokinesis ➟ Affects desire, love, lust, and sex. However, he manages to do so in a consensual manner. Ability is opt-in.
Star Manipulation ➟ Inanna can manipulate starlight in many ways including weapons. Other notable uses include:
➟ Disintegration ➟ Dissolving items into starlight.
➟ Sending ➟ Teleporting items via starlight (does not require natural starlight).
➟ Teleportation & travel ➟ Inanna can teleport himself and others, so long as he's not blocked by magical shadows. This can be instantaneous or slower/fast travel. He and anyone else he moves this way turn to starlight.
Underground ➟ Non-Euclidean space that appears like complete darkness except where shaped by an underworld god. Special navigation related properties.
➟ Locator spells ➟ in the Underground
➟ Levels of access ➟
➟ ➟ Creator (Baphomet) ➟
First underworld god in cycle. Sets rules about ways to access the Underground (e.g., via the London Underground), has greatest control over the Underground, first dibs on Underground real estate.
➟ ➟ Underworld gods ➟ Other underworld gods (and only underworld gods, not other kinds). Can navigate the Underground independently, construct spaces within Underground.
➟ ➟ Visitors ➟ Everyone else. Can follow rules to enter underground. Can only navigate the Underground along exact routes/to exact locations shown to them.
War God ➟ Agility, Constitution & Durability (injury level depends on his mindset; vulnerability ➟ is stronger), Reflexes, Enhanced Healing (e.g., bullet wound).

Role: Myth
Role Qualities/Attributes: At will: horns, tails (up to 8), claws, and fangs. Nightvision. Resistance to poisons. When he lives up to his potential, he'll have good luck toward all his abilities and learning new ones. When he fails or falls prey to mythic weaknesses, he will lose the good luck (without any subsequent bad luck).
Role Reasoning:Others may consider him a thotless puppy because he is known to be selfless, generous, and kind. He also goes after what he wants, will give people who've wronged him the cold shoulder, has the arrogance to believe he could be a god, and can be unintentionally cruel.

Inanna believed it would take a miracle to allow him to be himself. It took being made a god and given carte blanche for two years with a death sentence for him to stop worrying about what society and everyone else thought and live. Because fuck collectivism. Fuck doing what is "best for the group" whether that group is society or the gods. Inanna's the #1 god unwilling to let Lucifer rot because it takes heat off them as a group/because Ananke says it's for the best. He will sneak around, break minor laws, and investigate the truth rather than accept a comfortable or convenient answer. He trusts himself more than the group.

Inanna will explore/waver on his godhood, his gifts, and what his potential is when his tomorrows aren't numbered.

★ Personality ★

Please choose one of the follow options for your personality section. Please clarify which option you have picked and, if option 2, which questions you are answering:

CW: decapitation, living heads, murder, child murder, attempted mass murder, attempted matricide, people not being saved, gore, body horror

Option 2. Choose FOUR-FIVE of the following questions to answer and expand upon. You may choose a fifth question if you feel it is integral to your character's personality. Each answer has a 100-300 word requirement.

What was the most traumatic experience your character endured? How did this change them?

You would think getting decapitated and living in a cave with one, then two, other decapitated head-only gods would be it. Impressively, not. No, the most traumatic experience is watching the man you love murder a child (if a 6,000 year old murderous child) after learning he killed children even when you were together and almost slaughtered 20,000 people including his own mum. Even more than accidentally breaking someone's heart, it forces Inanna to question his foundational beliefs to their core.

How can the trait you most love someone for because it's so good (will do anything for those he loves, an emotional rock demanding selflessness and responsibility) lead to such evil acts? Given everything happened in about, oh, the last 15 minutes, Inanna doesn't have any answers for this yet. Instead, upon Thirteen's invitation, he accepted the get out of jail free card, questioned himself back into godhood, and oscillates between his habit of just wanting to have a good time and existential doubt about what it means to be a person, about what each and every trait someone has could lead them to do. It could be paralyzing, or it could push him forward.

What is a headcanon (or two) you feel strongly about and that you prefer playing your character with? How is this supported in canon and why do you think it benefits the character's story?

I headcanon that Inanna is an underworld god—not every iteration but this one, 2013.

In Sumerian hymns, Inanna travels to the underworld, is killed, and comes back; as a politically ambitious goddess, one of the motivations to her trip was to extend her power to the underworld. Inanna too is decapitated, travels to the underworld, and returns. He speaks of having taken Baal to the underworld and recognizes this aspect of Inanna's history.

The underworld gods, in the Recurrence, are typically difficult for Ananke to control. Persephone embodies this as her sister/nemesis, but Lucifers, Morrigans, and other underworld gods upset her plans and force her to rework her plans time and again. Inanna, also, in the 450s, like the 2010s, defies Ananke to do as she wishes. Underworld gods aren't only goths.

It further deepens the hurt and pain of Baal's death when the option to bring him back is on the table. Oh it might have been pointless, as surely Baal would have wanted to die further when life comes at Inanna's expense. However, it makes Baal's death not only something that happens to Inanna but something Inanna becomes culpable in.

What are your characters dreams and nightmares? Do you believe they are more likely to obtain one rather than the other?

His dreams center around his wishes, his desires, and his identity. Inanna hasn't figured everything out. He's rejected labels and embraced living true to himself. What that is? How to explain it to himself and others? He lacks the language. Dreams are where that becomes bigger than life. Brighter more colorful colors than are real. Cosplay and himself across a wide range of roles that inspire him, including his favorite characters. Note, those characters are generally of the gender fuckery spectrum with gender turned up to 11: nonbinary, nonhuman, beyond comprehension of gender (think Hisoka from Hunter x Hunter or Freddie Mercury).

His nightmares are fueled by what happened during the Recurrence. The imagery snags from what he witnessed (Ananke behind a clueless Persephone singing, Sakhmet's damaged head, the symbols carved into faces and lips sewn shut, battles, Valentine and Minerva falling to their deaths) and what pieces he saw recordings of (e.g., Lucifer's and Ananke's deaths). The other stuff he learned comes in too. It's incredible what can happen with manipulation and the belief about what you are. It's not like that's something to worry about in Folkmore is it?

Inanna has a pretty even split as he tries to process what he's been through and who he is. The two are tied together hand in hand, the good and the bad, the past and the future.

Is your character capable of forgiveness or will they hold a grudge until they die? Would anything ever make them change their mind?

Like everyone, come the every day, the common, the casual… Inanna can forgive some matters when apologized to and hold a grudge for months when not. He's neither a pushover nor blind, deaf, and dumb to people changing or making amends. The big things… the big things he hasn't exactly figured out the words to explain, but it goes like this:

Those wrongs that are enormous, epic, everlasting, the actions whose consequences cannot be undone… Inanna neither forgives nor, in the end, holds a grudge. Instead, he seeks understanding—the information (facts, emotions, context, etc) to understand why someone did what they did. That understanding doesn't make what they did ("they" can be Inanna in this context too) any better. It makes them human (general term). It lets him not see them simply as a hero or a villain but with all their foibles and flaws. Once he understands, there isn't the need for a grudge. The sting has been taken out or lessened. Neither does it demand forgiveness.

Forgiveness is still on the table… when there's a table, when someone's alive and doing the work, when someone changes and understands. Once that's gone, once there's no more table, only understanding remains.

★ Player Information ★
Player Name: Sil
Pronouns: they/them
Are you over 18?: yes
Contact(s): silyara#7604 (Discord) | [plurk.com profile] inoctavo
Who Invited You?: Current Player
Current Characters: Gideon Nav, Baphomet, Mayerling, & Shuos Jedao
Permissions: Here
Writing Samples: TFLN 12/09/2022
TFLN 11/17/2022

Nov. 19th, 2022

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IC Inbox

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